


Holiday Monsters replace normal monsters throughout the game, they do not have a specific spawn location of their own. Elites See Nature Tower, Ice Tower, Fire Tower and Cathedral for mob details. A lot of monsters have stronger equivalent Elite, for them, use in-game wiki. This game reworks Magical Monster Weapons, making them increase RES instead of ATK. This is a list of monsters and bosses, their locations and their stats. To see the charts of weapon stats for Monster weapons, please see List of Disgaea 4 Weapons#Monster (Physical) or List of Disgaea 4 Weapons#Monster (Magical). To see the charts of weapon stats for Monster weapons, please see List of Disgaea 3 Weapons#Monster (Physical) or List of Disgaea 3 Weapons#Monster (Magical). Monster Weapons remain unchanged, although from this game onwards equipping a Magical Monster Weapon increases Spell range by 1. To see the charts of weapon stats for Monster weapons, please see List of Disgaea 2 Weapons#Monster (Physical) or List of Disgaea 2 Weapons#Monster (Magical). This game introduced Magical Monster Weapons, as well as making the Physical ones also increase HIT.

To see the charts of weapon stats for Monster weapons, please see List of Disgaea 1 Weapons#Monster. The two items could only be stolen from Baal and Prinny Baal, respectively. There's two unique monster weapons that were listed as ranks 41 and 42, going beyond the usual 40 rank barrier. This game featured only one type of Monster Weapon which only increased ATK, severely limiting Monster classes' options.
