

If the engine change goes badly, it’s hard to predict how many regular players and pros will migrate to Valorant. Will the devs go to great lengths to retain existing grenade throws? How much effort will they put into saving all the movement features? Given the previous experience with engine changes, namely the switch from CS 1.6 to CS: Source, the answer to these questions is a definitive no.Īnd it’s starting to look like an extremely risky business too. What’s worse, it’s unclear how and what elements exactly will undergo changes. Unlike Dota 2, CS:GO is unlikely to have a smooth engine transition: too much change will be needed. Even the strictest updates don’t tend to cause any sizeable decrease in the game’s audience. Counter-Strike: Global Offensive has been breaking online records for a year now and is one of the top 3 most popular games on Steam. Why hasn’t CS:GO switched to Source 2 yet?īecause there’s no reason for such migration. In Source 2, building locations is much easier. As of today, creating a map for CS:GO isn’t a particularly rewarding experience.
CS GO SOURCE 2 SOFTWARE
Another important thing that the average player is unlikely to notice is the new software you can work with. Source 2 has better multicore capabilities, supports such API as Vulkan and DirectX 11, and features a new physics engine - Rubikon. Not to bring up arcane stuff, let’s define the main differences between the first and second versions of the engine. CS:GO, for example, uses its 2011 version. The fact of the matter is, the first Source has a whole bunch of varieties: more than ten, actually. What is FPS and how you can increase it in CS:GO What’s the difference between the two versions of Source?Īnother tricky question. Moreover, after all these years, Half-Life 2 facial animations still look quite pretty. When the first Source appeared fifteen years ago, it was a genuine breakthrough. Source and Source 2 are engines released by Valve.


Even the Unreal Engine, which is the basis for MMORPGs as well as for fighting games and shooters, is still far from universal.

Normally, it includes a rendering engine, physics, sound, network code, artificial intelligence, and other elements. Simply put, a game engine is a set of programs that are required to make a game function properly. However, before we discuss technological subtleties and nuances, let’s cover the basics. And if the current engine seems outdated to you, you’re right. Just like its predecessor Counter-Strike: Source, released in 2004. In case you didn’t know, Counter-Strike: Global Offensive is now based on the first Source. The community immediately started speculating on how quickly the game will be ported to the new version of the engine. Yet another cause for SHOCK and SENSATION! For the very first ever, a mention of Counter-Strike: Global Offensive has been found in the libraries related to Source 2.
